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	<title>olex.biz &#187; games</title>
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	<description>Website of a computer science student and a generally good man</description>
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		<title>OpenTTD WebConfig</title>
		<link>http://olex.biz/software/spiele/openttd-webconfig/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=openttd-webconfig</link>
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		<pubDate>Sun, 10 Oct 2010 15:07:02 +0000</pubDate>
		<dc:creator>Olexandr Savchuk</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[openttd]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://olex.biz/?p=246</guid>
		<description><![CDATA[A tool to configure an OpenTTD server via web interface. Tested with OpenTTD 1.0.4, Apache2 and PHP 5.2.4 on Windows and Ubuntu Linux. No reason it shouldn&#8217;t work on any other platform, given PHP. Project hosted at the OpenTTDCoop DevZone: http://dev.openttdcoop.org/projects/ottd-webconfig]]></description>
			<content:encoded><![CDATA[<p>
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<p>A tool to configure an <a href="http://olex.biz/blog/software/spiele/openttd-junctions/">OpenTTD</a> server via web interface.</p>
<p>Tested with OpenTTD 1.0.4, Apache2 and PHP 5.2.4 on Windows and Ubuntu Linux. No reason it shouldn&#8217;t work on any other platform, given PHP.</p>
<p>Project hosted at the <em>OpenTTDCoop DevZone</em>:<br />
<a href="http://dev.openttdcoop.org/projects/ottd-webconfig">http://dev.openttdcoop.org/projects/ottd-webconfig</a></p>
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		<title>OpenTTD &#8211; Junctions and stations</title>
		<link>http://olex.biz/software/spiele/openttd-junctions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=openttd-junctions</link>
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		<pubDate>Thu, 07 Oct 2010 00:01:13 +0000</pubDate>
		<dc:creator>Olexandr Savchuk</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[openttd]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://olex.biz/?p=241</guid>
		<description><![CDATA[OpenTTD is an open source remake and expansion of the 1995 Chris Sawyer game Transport Tycoon Deluxe. It is an &#8220;Urban planning and simulation game&#8221;. Wikipedia I&#8217;ve once again started playing OpenTTD &#8211; it&#8217;s been years now. OpenTTD, as stated above, is an open source remake of a strategy game called Transport Tycoon Deluxe from [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><strong>OpenTTD</strong> is an open source remake and expansion of the 1995 Chris Sawyer game Transport Tycoon Deluxe. It is an &#8220;Urban planning and simulation game&#8221;.</p>
<div align="right"><i>Wikipedia</i></div>
</blockquote>
<p>I&#8217;ve once again started playing OpenTTD &#8211; it&#8217;s been years now. OpenTTD, as stated above, is an open source remake of a strategy game called Transport Tycoon Deluxe from the MS-DOS times. The goal is to create a transportation network for passengers and cargo using trains, trucks, ships and planes, and to make more money than your opponents. A couple of screenshots to illustrate:</p>
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<p>Efficient rail networks in the game can become very complex, with hundreds of trains rolling on them. Such networks cannot be built without large intersections, and the traffic flow is strongly influenced by the junction design efficiency. In this post, I&#8217;ll collect a few junction and station designs I made, that could become helpful for some OpenTTD players out there.</p>
<p>
<div class="pie-gallery alignGalleryLeft">
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<p class="pie-img-wrapper"><a href="http://lh3.ggpht.com/_fCjhR7xUM2U/TKxmNEKOFgI/AAAAAAAACH0/Uoo6umaDbHA/junction-3-t.jpg?imgmax=800" rel="lightbox[2010-9-3-16-3-9]" title="3-Lane ML T-Junction"><img src="http://lh3.ggpht.com/_fCjhR7xUM2U/TKxmNEKOFgI/AAAAAAAACH0/Uoo6umaDbHA/junction-3-t.jpg?imgmax=144" alt="3-Lane ML T-Junction" width="144" height="76" class="pie-img"/></a></p>
<p class="pie-caption" style="width:144;">3-Lane ML T-Junction</p>
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<p class="pie-img-wrapper"><a href="http://lh4.ggpht.com/_fCjhR7xUM2U/TKxmPsGhZdI/AAAAAAAACH4/CjpNExCHbjM/junction-2-t.jpg?imgmax=800" rel="lightbox[2010-9-3-16-3-9]" title="2-Lane ML T-Junction"><img src="http://lh4.ggpht.com/_fCjhR7xUM2U/TKxmPsGhZdI/AAAAAAAACH4/CjpNExCHbjM/junction-2-t.jpg?imgmax=144" alt="2-Lane ML T-Junction" width="144" height="82" class="pie-img"/></a></p>
<p class="pie-caption" style="width:144;">2-Lane ML T-Junction</p>
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<div class="pie-item" style="margin:3px 3px 0px 0px;">
<p class="pie-img-wrapper"><a href="http://lh6.ggpht.com/_fCjhR7xUM2U/TKxmRjkLQpI/AAAAAAAACH8/aZ58jqRrIJ8/junction-2-x.jpg?imgmax=800" rel="lightbox[2010-9-3-16-3-9]" title="2-Lane ML X-Junction"><img src="http://lh6.ggpht.com/_fCjhR7xUM2U/TKxmRjkLQpI/AAAAAAAACH8/aZ58jqRrIJ8/junction-2-x.jpg?imgmax=144" alt="2-Lane ML X-Junction" width="144" height="73" class="pie-img"/></a></p>
<p class="pie-caption" style="width:144;">2-Lane ML X-Junction</p>
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<p class="pie-img-wrapper"><a href="http://lh5.ggpht.com/_fCjhR7xUM2U/TKyBiUA3WAI/AAAAAAAACJo/R2rqRRZ8jzI/station-entry-presignal-bypass.jpg?imgmax=800" rel="lightbox[2010-9-3-16-3-9]" title="Station entry, presignal"><img src="http://lh5.ggpht.com/_fCjhR7xUM2U/TKyBiUA3WAI/AAAAAAAACJo/R2rqRRZ8jzI/station-entry-presignal-bypass.jpg?imgmax=144" alt="Station entry, presignal" width="144" height="70" class="pie-img"/></a></p>
<p class="pie-caption" style="width:144;">Station entry, presignal</p>
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<p class="pie-img-wrapper"><a href="http://lh3.ggpht.com/_fCjhR7xUM2U/TKyBjMr6m2I/AAAAAAAACJs/TunR41DgMh8/station-exit-presignal.jpg?imgmax=800" rel="lightbox[2010-9-3-16-3-9]" title="Station exit, multi-lane"><img src="http://lh3.ggpht.com/_fCjhR7xUM2U/TKyBjMr6m2I/AAAAAAAACJs/TunR41DgMh8/station-exit-presignal.jpg?imgmax=144" alt="Station exit, multi-lane" width="144" height="104" class="pie-img"/></a></p>
<p class="pie-caption" style="width:144;">Station exit, multi-lane</p>
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		<title>Java Sokoban</title>
		<link>http://olex.biz/software/java-sokoban/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=java-sokoban</link>
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		<pubDate>Sun, 31 May 2009 15:54:57 +0000</pubDate>
		<dc:creator>Olexandr Savchuk</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://olex.biz/?p=29</guid>
		<description><![CDATA[At the end of my first semester as a computer science student, we had a project to complete. The project was a game we had to implement in Java. Sokoban is widely known and has many implementations in different languages, and this is what we managed to come up with &#8211; we even made it [...]]]></description>
			<content:encoded><![CDATA[<p>At the end of my first semester as a computer science student, we had a project to complete. The project was a game we had to implement in Java. Sokoban is widely known and has many implementations in different languages, and this is what we managed to come up with &#8211; we even made it to the course&#8217;s &#8220;Hall of Fame&#8221;.</p>
<p>[nggallery id=2]</p>
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      <b>download:</b> <a href="http://olex.biz/?file_id=1">Sokoban</a> <small>(3.86MB)</small><br />
      <b>added:</b> 31/05/2009 <br />
      <b>clicks:</b> 672 <br />
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